Stand aside Evil, I won’t be as gentle! Dragon Age II under (too) close scrutiny.

Just read an article over at IGN360 about Dragon Age II and it’s “improvements” and “updates”. I’m a little dismayed to tell you the honest truth. If you can’t be bothered to read their whole article (I don’t blame you – read mine instead), the gist of it is that the sequel to the acclaimed Role Playing Game (RPG) has been tweaked to look considerably better on consoles “especially”. “Especially” in that context means, ‘but dumbed down for PC’. At least, that’s how it seems to me.

– The necessity and skilled usage of the pause button has diminished it seems, as individual enemies ‘go down fairly easily’.

– Zooming out has been limited (even further) than in the original game. To the extent that you can’t zoom out beyond the ceiling of the room you are in! I think I feel sick.

In fact, this line from the IGN article pretty much sums up the changes to Dragon Age II, and it doesn’t appeal to me for obvious reasons:

It seems as though BioWare is taking Origins, which was super nerdy and very specifically targeted players like me, and giving it a graphical facelift so it can appeal to a wider crowd.

A wider crowd. Ach, what tasteless words. What that means is, they’ve stripped it of all complexity and cult attraction and all but blockbusterised it. I know that’s not a word, but come on! In the immortal words of Ricky Gervais, “Fuck the crowd, most of them are idiots.” He couldn’t be more right. The problem is, most of them are idiots with wallets, and BioWare, like every business since time itself, is all about the money.

Anti-capitalist rant aside, I am absolutely gutted about the lack of zoom out function. The main reason I loved DA: Origins was that it could be played in the style of Baldur’s Gate and Icewind Dale. All RPGs these days are way too close up and, for lack of a better word, 3D. (I’ve talked about how much I hate that before…) It was a downhill trend which started (I think) with Neverwinter Nights. Still great, but lacking.

I’m one of those gamers who plays for the compelling storyline, the spectacular magic and mystery, the ludicrously expansive side quests. Nobody cares if there’s a little more glass on the ceiling chandeliers, or if the blood splatter on your character’s face has increased since the last gory battle. Hell, at least give us the option to look on from a distance.

I want sorcery and adventure and a birds eye view. In that order. And while you’re at it BioWare, let us string the commands together like the old days. I want to prove my mastery by casting the perfect killer combo before my enemy has incanted their first spell. Sure, Dragon Age II will do for now, of course, but when you’ve created a game as thorough asĀ Baldur’s Gate again then you’ll really have my attention.

Yup, Minsc and Boo stand ready…